Wrestlemania 31 Predictions

Tonight in Santa Clara, California’s Levy’s Stadium WWE will answer all of the questions that have been building in the minds of the WWE Universe for nearly a year at Wrestlemania 31.

Will Roman Reigns begin his first World Heavyweight Championship reign upon conquering Brock Lesnar?

Will Bray Wyatt defeat a broken Undertaker to become the new face of fear?

Will Sting dethrone Triple H?

Will John Cena break Rusev’s undefeated streak and become the United States Champion once again?

When is Seth Rollins going to cash in his Money in the Bank contract?

Here’s what we think might occur on the grandest stage of them all.

Fatal Four Way for the Tag Team Championships – Cesaro and Tyson Kidd (c) vs. The New Day vs. Los Matadores vs. The Usos: Cesaro and Kidd have become the unlikely duo to hold gold lately and deserve a strong run to finally break through the glass ceiling. However, The Usos are looking to regain their titles as well. The New Day and Los Matadores are clearly the filler teams and unfortunately round out the Tag Team division for the most part. Since The Usos’s father Rikishi is being inducted into this years WWE Hall of Fame Class, it is a pretty safe bet that they will get the Wrestlemania “feel good” moment; thus retaining their Tag Team Championships.

Intercontinental Championship Ladder Match – “Bad News” Barrett (c) vs. R-Truth vs. Daniel Bryan vs. Dolph Ziggler vs. Dean Ambrose vs. Luke Harper vs. Stardust: Every man, woman and child in the WWE Universe is rooting for Bryan to walk out of Wrestlemania with gold, but it is probably not what is going to happen. With so many competitors, WWE is sure to throw a swerve in this match. Stardust will be the dark horse victor, becoming the new Intercontinental Champion to raise the stakes in his continuing feud with Golddust.

Seth Rollins vs. Randy Orton: This is a match that has been building for quite some time. Rollins and Orton will tear down the house in a solid 20 minute match. Orton will get the upper hand many times, but due to outside interference from Rollin’s Authority buddies, The Viper is going to get Curb Stomped into oblivion.

Andre The Giant Memorial Battle Royal: There are a bunch of neat mini-feuds bubbling in this cauldron of a match with The Miz vs. Mizdow being the proverbial nail sticking out the most. Our money is on either The Miz or Ryback.

Divas Tag Team Match – AJ Lee and Paige vs. The Bella Twins: While AJ and Paige have become “frienemies” again, the magic is going to have to end sometime due to the common goal of taking the Divas Championship from Nikki Bella’s waist. This match should be a Fatal Four Way for the Divas Championship, but unfortunately it isn’t. The Bellas will win due to their chemistry defeating Lee and Paige’s dissension.

United States Championship Match – Rusev (c) vs. John Cena: Rusev will be pushed to the limit, but he will not be enough for Cena in WWE’s retelling of “Rocky IV”. Cena will emerge victorious, bringing the United States Championship back to the good ol’ U. S. of A.

Bray Wyatt vs. The Undertaker: Wyatt and ‘Taker will tell a great story in the ring. This tale of redemption needs The Undertaker to come out on top, avenge his broken Wrestlemania streak and hopefully face Sting in what should be their swansong at Wrestlemania 32.

Sting vs. Triple H: This should have happened years ago but the fact that we are getting it at all is well worth the wait. The match will be slowly paced, but will be a highlight in both men’s storied careers. The Vigilante Sting will come out on top before challenging The Undertaker the following night on Raw.

WWE World Heavyweight Championship Match – Brock Lesnar (c) vs. Roman Reigns: It all seemed like WWE was going forward with the “original plan” and have Reigns slay Paul Heyman’s beast, but that all changed Wednesday when Lesnar announced that he had signed a multi-year deal with WWE. Now that it is confirmed that Lesnar will stay with his current employer, does that mean that he will be adding Reigns’ list to his World Heavyweight Championship reign of terror? It will be interesting to see where this goes, but we feel that it’s now or never for Reigns to shine and Vince McMahon knows that. This is why we feel that the “original plan” will stick and Reigns will walk out of Wrestlemania as the new WWE World Heavyweight Champion with Rollins waiting in the wings to unsuccessfully cash in his Money in the Bank contract.

Throwback Thursday: The Legend of Zelda – Majora’s Mask 3D Review

In 1998, Nintendo redefined the action/adventure genre when they released the first 3D installment of the long running Legend of Zelda series, Ocarina of Time. The game was nearly flawless when it came out, although it hasn’t aged as gracefully as others, it remains one of the greatest – if not the greatest game of all time.

Two years later, Nintendo blew the competition away again when they released Majora’s Mask, one of the only direct sequels in the Zelda series. While retaining the awesome feel of Ocarina, Nintendo added a whole new dimension to the gameplay with the introduction of masks – each with its own specific attribute. This, coupled with the ability to transform into a Deku, Zora, or Goron, turned a game that used the same assets and engine as Ocarina into a completely new and exciting experience that would be loved by fans for years to come.

After the success of Ocarina of Time 3D, Nintendo began hinting at a Majora’s Mask HD remake, using some not-so-subtle clues in both Zelda: A Link Between Worlds and the newest installment of Super Smash Bros. Nintendo eventually came out and stated the obvious, that they were indeed making Majora’s Mask 3D for the 3DS. After months of anticipation, the game has finally arrived; and it is everything Zelda fans have hoped for.

While it is simply a remake of the original, Majora’s Mask 3D is not a “port” per say. The most obvious improvement is the graphics, which have undergone a major overhaul. Textures and models look gorgeous, and animations have been greatly smoothed over and improved. The moon has gone from silly-looking to terrifying, which really adds to the dread of impending doom that is the main theme. All of the characters look great, and are not nearly as “polygonal” as they were in the original N64 title.

Some of the cutscenes have also been improved. For example, the “business scrub” cutscene that would occur every time the player walked by his deku flower in Clocktown has been shortened, which is a welcome relief to all those who would accidentally walk to close while strolling through South Clocktown.

Aside from the graphics, certain gameplay tweaks have made Majora’s Mask so much more streamlined. There are now four item slots as well as a separate slot for the ocarina. Anyone who has played the original will remember the monotony of constantly switching items out of the three allotted slots in that. The addition of motion-controlled aiming is another great improvement over the original, where it could be almost impossible sometimes to line up that perfect shot. The Bomber’s Notebook  has also been greatly improved. The player can now set alarms for when certain events are to occur. The Song of Double Time has also been improved, allowing the player to select the exact hour they want to warp to, unlike in Majora’s Mask 64, where it went in 12-hour increments.

There are a few things that some veteran players, however, may not like. One is the difficulty, which has been lowered a little bit from the original. Majora’s Mask 64 was notorious for its difficulty. Nintendo have altered that slightly, making the boss fights easier and adding some extra in-game hints. Several side quests have also been moved around, which may throw off veterans of the N64 version.

One of the biggest pet peeves is Zora Link’s swimming, which has been nerfed. In Majora’s Mask 64, you were able to swim fast kind of like a dolphin, and if you hit the “shield” button, a blue aura would appear around you that allowed you to damage enemies in the water. Now however, you can only “dolphin swim” when doing the blue aura attack. The basic swim action is now not nearly as fast as it used to be. Zora Link simply meanders through the water a bit faster than he would as regular Link.

This is a disappointment, as one of our favorite things to do in Majora’s Mask 64 was swim around the ocean at high speeds and see how high we could jump out. Now you can only do this as long as your magic meter lasts – which isn’t very long as the shield ability takes a lot to use.

Aside from these minor setbacks, Majora’s Mask 3D is still a great title. Nintendo have really gone above and beyond to improve what they could. It seems that they have listened to a lot of the player’s complaints over the years, and have tried their best to fix those issues. With all of these HD Zelda games coming out, we are excited to see what Nintendo has cooked up for the next new installment in the series, as well any more remakes they have planned. As for Majora’s Mask 3D, it is a definite buy for both veteran players and new fans of the series alike.

Trailer Feedback: Get Hard

This Friday Will Ferrell and Kevin Hart may become the next unlikely comedy duo in cinema when “Get Hard” hits theaters.

When millionaire James King (Ferrell) is found guilty for fraud, the law does not take kindly to his actions and sentences him to San Quentin, one of America’s most ruthless prisons. Upon this knowledge King hires Darnell Lewis (Hart) to help him toughen up before he starts serving time – because he’s black. Unknown to James, Lewis has never been to prison. During Jame’s last month as a free man, Lewis will introduce James to a plethora of thugs and absurd prison “training” that seems like it could be comedy gold.

From what we see in the trailer, Ferrell once again goes out of his way to make himself look as ridiculous as possible. Whether he is attempting to live the thug life, crying loudly or dishing out the worst threats in the world, Hart appears to play the perfect straight man to Ferrell’s blathering idiot.

For the love of God, please let this be as funny as it looks.

5 Star Wrestling Review

On the surface, Serious Parody’s “5 Star Wrestling” isn’t even a B+ player. It’s uglier than Bastion Booger and its load times sometimes make Haystacks Calhoun look like Juventud Guerrera.

But just like former WWE Champion Daniel Bryan, it’s got something special.

It’s got heart- and “Greg Hearty.”

The more you play this game, the more you’ll see that its gameplay mechanics and tiny odes to classic games the likes of “WCW/NWO Revenge” and “WWF No Mercy” are a perfect combination of wrestling goodness.

Continue reading at examiner.com.

Throwback Thursday: Yu-Gi-Oh! Forbidden Memories

Yu-Gi-Oh! Forbidden Memories Cover.png

Released on the original Playstation during its final days, Yu-Gi-Oh! Forbidden Memories capitalized on the latest card game craze during its peak in video game form.

While the quest was monotonous, it was at least straightforward: defeat everyone in your path as Yugi traverses from his past and current lives in order to save the world.

The real fun was the game itself. For its time the graphics were quite good and simple, bringing the beloved card game to life albeit with alternative rules. Players could fuse monsters with not only magic and trap cards, but without the use of Polymerization. It is unknown why this was inserted into the gameplay, but it makes the game much easier at times, especially since the player does not have very good cards for a long time. An additional rule that was put into play was the use of “guardian stars.” When a player sent out a monster they would have to choose one of two guardian stars that would either put them at an advantage, disadvantage, or stay the same depending on the guardian star their opponents monsters have.

Even the animated series didn’t have rules that bizarre.

Most of the game is done in “Free Play” mode, as the player only receives new cards once they have beaten an opponent. If they should lose during the campaign, it’s game over. The free play mode is where they’ll want to go sharpen their skills and get better cards to upgrade their deck for the campaign. Since the cards you are rewarded seemingly come at random based on your speed and performance, the player will spend most of their time in free play, which is not necessarily a bad thing as the story is actually very short.

At the end of the day, Yu-Gi-Oh! Forbidden Memories came down to the heart of the cards as it opened a new way to experience the game, turning out to be one of the best time killers one could ask for. If you weren’t a fan of the card game, you could still enjoy this game for hours on end.

Bonesaw Podcast Episode 4: Greg Groom of Vantafrost

Our guest is bassist Greg Groom of New Jersey Black Metal band Vantafrost in one of the more interesting installments. This time host Chris Butera chats with Groom about Vantafrost and their origins as Urethra Butter, America’s ongoing student loan crisis, and recount some great times at the infamous Meatlocker venue in Montclair, New Jersey.

WARNING: This podcast contains strong language.

Check out Vantafrost HERE.

Band of the Week: Black Sabbath

Besides giving birth to Heavy Metal, Black Sabbath is one of the few bands that have conquered the world and still managed to stay on top for over 40 years.

Forming under the name “Polka Tulk” before becoming “Earth,” (and eventually Sabbath) the band formed in 1968 due to a flyer singer Ozzy Osbourne put out in a local music shop. In his book “Iron Man,” the bands legendary guitarist Tony Iommi (who had gone to school with Osbourne) says that although Osbourne wasn’t a very good singer, he had his own PA system – which in those days was hard to come by.

Its hard to believe something so extraordinary started due to settling over some gear.

Along with world renown bass player and drummer Terrence “Geezer” Butler and Bill Ward, the original lineup would release their classic self titled first full length in 1970 and would continue to dominate the world with record after record for eight years.

Shortly after the tour for 1978’s “Never Say Die,” Osbourne would be fired and would soon begin his solo career, launching himself to new heights and becoming the icon we know him as today. Replacing him would be then-“Rainbow” front man Ronnie James Dio. The lineup known as “Heaven and Hell” (featuring Vinny Appice on drums) would release four albums over the course of their careers, with decades between their last two albums.

Other lineups would persist during the 80’s and 90’s with Ian Gillian of “Deep Purple” fame and other singers. The only focal member would be Iommi until the early to mid 2000’s, when both the original and “Heaven and Hell” lineups would reunite for tours and albums before Dio’s death in 2010.

2013 would spark “13,” the first Sabbath album with the original lineup (sans Ward, who was replaced with Tommy Clufetos due to health, legal and management issues) followed by a world tour.

It was announced in September of 2014 that the band have made plans to enter the studio in 2015 for a final album and a farewell tour.

Never say “Die” indeed.

Throwback Thursday: Legends of the Hidden Temple

In the 90’s Nickelodeon had an awesome game show where kids would run through an Aztec themed obstacle course for prizes that ranged from awesome (Nintendo 64) to not worth the trials (a cheap bike).

That show was “Legends of the Hidden Temple.”

Hosted by Kirk Frogg and the show’s Easter Island inspired mascot “Olmec” (voiced by Dee Bradley Baker), teams of kids would partake in various rounds of challenges, before running the gauntlet in the final round, usually getting caught by the “temple guards” before completing the challenge. By winning the earlier contests. the children would be given “Pendants of Life” to give to the guards in order to progress through the stage; should they run into them.

Although most participants did not win, the show was a blast to watch and proved as a great alternative to “American Gladiators,” albeit in a bizarre way that only Nickelodeon could bring us.

Band of the Week: Temple of Dagon

Awaken the almighty Cthulu with California’s Temple of Dagon.

A band whose lyrics are centered around H.P. Lovecraft’s tales of terror, Temple of Dagon unleashes a unique breed of metal blending death metal, thrash metal, doom, crust punk and New York influenced hardcore grooves.

Taking their name from Lovecraft’s “Dagon” story, the band formed in 2009 and released “The Book of Azathoth” EP, which contained a more primitive sound. Temple of Dagon would later perfect their sound on 2014’s “Rituals of the Deep,” their first and only full length record to date.

On January 22, Temple of Dagon announced via Facebook that they will be playing the OC Cruststock Volume 3 festival from June 26 to June 28. Tickets can be obtained at this link.

Check out Temple of Dagon HERE.

Download “Rituals of the Deep” HERE.

Throwback Thursday: The Killing Joke

One of the most celebrated graphic novels of all time comes in the form of Alan Moore, Brian Bolland and John Higgins’ “The Killing Joke”.

The 1988 one-shot dives into The Joker’s past in the closest thing we get to an origin story (since the clown prince of crime  prefers his origin to be multiple choice). Believing in the theory that one bad day can shatter a persons psyche, Joker uses  Commissioner Jim Gordon as his personal guinea pig – tormenting him in one of the more vile crimes we’ve seen him commit.

Batman of course is on his way to rescue Gordon. With very little time on his side, he hopes that he isn’t too late or wrong in his counter-theory that willpower determines whether or not one will snap under their circumstances.

What makes The Killing Joke unique is how it develops The Joker. For the first time, we empathize for him. We see him as a tragic hero misshapen by society. There is a realism here that only Moore can tap into with his writing matched with Bolland and Higgins’s art. The Killing Joke is especially grisly in the heinous acts Joker commits for the sole purpose of proving a point.

In 2008 The Killing Joke was re-released as a deluxe edition, containing liner notes and recolored by Bolland in order to restore his artistic intentions to the novel.

There are very few novels that stand the test of time as The Killing Joke has, being one of the few story arcs kept in constant in “The New 52” series, serving as influence for Christopher Nolan’s “The Dark Knight,” and being referenced in the “Arkham” games and “Batman the Animated Series”.  If you’re looking to start getting into comics or just in the neighborhood of finding a great book, pick up The Killing Joke.

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