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Tag Archives: Five Nights at Freddy’s
Trailer Feedback: Five Nights at Freddy’s – Sister Location
Heere’s Baby.
Set in what looks more like a facility than a family restaurant, Five Nights at Freddy’s: Sister Location will contain at least four new haunted animatronics guaranteed to give you nightmares. There’s the ringmistress Baby, Funtime Foxy (who is possibly a hybrid of Foxy and the Mangle characters from the original series), Funtime Freddy (sporting a Springtrap puppet on his right hand) and the twisted ballerina Ballora – who’s eyes never appear to open.
The trailer for the FNAF spinoff begins with a cold open as the words “Fear, panic, dread and terror deep below ground where memories sleep. Anger is restless and secrets don’t keep” appear alongside flashing images of the beloved survival-horror franchise’s past installments. We are introduced to possibly new gameplay mechanics as the room/elevator descends into madness before divulging into a vent before we get a load of Baby and her nightmarish clan.
Creepy music ensues before presumably Baby utters the phrases “Don’t hold it against us. You don’t know what we’ve been through” at the trailers end.
The demented cat known as Sister Location was semi-let out of the bag in the second FNAF World update ending, which was released May 13th (which of course, fell on a Friday). During the ending, the player finds FNAF creator Scott Cawthon at a desk explaining that he’s created something terrible and that her name is Baby. The lights dim, glowing eyes appear in the corner and when the lights come back on, Cawthon is found lying in a pool of his own blood.
This Fall, gamers and horror enthusiasts alike will uncover the terrifying reasons why nobody puts Baby in a corner.
Trailer Feedback: Five Nights at Freddy’s 4
In a shocking turn of events, Five Nights at Freddy’s has taken the terror out of the restaurant and into your home.
Not only does the trailer feature horrific jumps and visuals, but it offers a glimpse at new gameplay mechanics. For instance, the player can explore their house rather than being confined to one room.
There is also the case of the animatronics. The nightmare versions from all the teasers on developer Scott Cawthon’s website are the monsters we will be dealing with, including the Freddy minions and the “Plush Trap,” which is another game mechanic all together.
The trailer also begins with several chilling questions: “What is it that you think you see? What game do you think you are playing? What have you brought home?”
Before we compliment Cawthon on a job well done, we have a few questions of our own that must be addressed.
Are we playing a nightmare or reality?
Where are Fredbear and the puppet?
How will this be linked to the franchise?
We’ll know all this and more when the game launches August 8.
Five Nights at Freddy’s 4 – Nightmare
Game designer Scott Cawthon gave the big reveal last week when he announced “Five Nights at Freddy’s 4: The Final Chapter” with one terrifying teaser shortly followed by another.
Cawthon’s first image is of a twisted, deranged Freddy Fazbear being dubbed “Nightmare Freddy” by fans of the franchise due to the word “nightmare” seen in the reddish background when the image is brightened. Nightmare Freddy features bits of exposed endoskeleton (similar to Spring Trap in Five Nights at Freddy’s 3) followed by sharp teeth and large claws. His eyes are fixated on the “camera” in a chilling glare.
The creepiest asset Nightmare Freddy has is his three mini Freddy’s crawling out of his torso.
It gets more terrifying with Nightmare Bonnie (which can currently be seen at Cawthon’s website). The hulking animatronic has sharklike rows of razor sharp teeth that make up a chilling smile and claws to boot. Nightmare Bonnie’s endoskeleton is also exposed in some places, but not nearly as much as Nightmare Freddy. Nightmare Bonnie’s eyes have an eerie purple glow to them rather than the solid, more realistic look of Nightmare Freddy’s. The word “nightmare” in Nightmare Bonnie’s teaser is much more prevalent in the blue background. In this teaser however; Cawthon has left us a message.
“Was it me?”
With all the lore and theories pertaining to the franchise it’s very likely that this is referencing the purple man seen throughout the series (red and blue do make purple, after all).
But there is also the possibility that this is referencing the biggest mystery in the series: what caused the bite of ’87? If you’re new to Five Nights, the “Bite of ’87” is an incident where an animatronic bit someone during the day, removing part of their frontal lobe.
Cawthon has placed multiple eights and sevens in the source codes of the teasers. This is no coincidence. Also judging from the looks of these new monstrosities, it would take little to no effort for either creature to take out a chunk of your brain.
While the game is set for release this Halloween, Cawthon has already begun to flood the internet with theories and speculation due to his innate way of messing with our heads and has only begun to scratch the surface.
Will we be seeing more nightmare versions of the other animatronics? What is Cawthon referencing? What does it all mean?
Knowing Cawthon, we’ll all find out in due time.